#ifndef GAME_H 
#define GAME_H
 
#include "Time.h"
#include "Team.h"
#include "Shot.h"

class Game
{
 public:
  Game();
  void displayFinalScore(bool isTestingMode );

  void getInput(bool isTestingMode);

  void displayScoreByPeriod();
  void displayFoulsPerTeam();
  void displayVioPerTeam();
  void displayFTPercents();
  void displayPossessionTime();
  void checkTrends();



  
  friend class JumboTron;

  private:
  Time currentGameTime;
  Team teams[2];
  vector<Shot> gameTotalShots;
  Time endGameTime;
  void addLineup();
  void displayLiveStats();
  void displayBonus();
  void showScoreBoard();
  int getPoints(string Team);	

};

#endif

